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Copyright Law Act The Copyright Law Act of 1976 The Copyright Law Act of 1976 is the basis of the United States copyright laws. The Copyright Law Act states the rights of copyright owners, the doctrine of the fair use copyright laws and it changed the term life of copyrights. Before the Copyright Law Act the law had not been revised since 1909. It was necessary that the copyright laws be revised to take into account technological strides that were being made in radio, sound recordings, motions pictures and more. The Copyright Law Act of 1976 preempted all previous laws that were on the books in the United States, including the Copyright Act of 1909. The Copyright Law Act of 1976 defines “works of authorship” to include all of the following: * Musical works * Literary works * Dramatic works * Pictorial, sculptural and graphics * Motion Pictures and Audiovisuals * Sound Recordings * Choreographic Works and Pantomimes * An eighth work which falls under “architectural works” was later added in 1990. What is unique about the United States copyright law is that it is automatic. Once someone has an idea and produces it in tangible form, the creator is the copyright holder and has the authority to enforce his exclusivity to it. In other words, the person is the owner of the creation. It is not necessary that a person register their work. However, it is recommended and it can serve as evidence if someone ever violates a copyright. It is interesting to note that when an employer hires an employee to produce a work that the copyright is given to the employer. Violations of US Copyright Law are generally enforced in a civil court setting. However, there could also be criminal sanctions brought against someone who violates US copyright law. Someone that is in serious violation of US Copyright Law such as counterfeiting can find themselves on the inside of prison looking out. People need to understand that the copyright symbol is not a requirement. Someone may have a copyright, yet their work may not have a copyright notice or symbol. US Copyright Law covers a wide range of things that are derived from artistic expression, intellectual or creative work. This includes things such as literary works, music, drawings, photographs, software, movies, choreographic works such as ballets and plays, poems, paintings and more. The law covers the form of expression, not the concept, facts or the actual idea of the work. This means that someone can use another person’s idea or concept and produce their own take on it. However, copying another person’s work is a violation. It should be noted that some things may not be copyrighted but they may be protected by a patent or trademark. Individuals who have a copyright on a particular piece of work can do with it what they will. They may choose to copy it and sell it. They may display their work or perform it in public and charge admission, or they can assign or sell the work to someone else. Individuals who have a copyright can also choose to do nothing with their work, if that is their desire. However, if someone comes along and takes the work and tries to use it in some way, that person is still in violation of the owner’s copyright. The Copyright Law Act covers published and unpublished work.

Software copyright buy For Software Copyright Buy Locally To gain permission to use software copyright, buy the software. This sounds like such a simple solution and yet I know this isn't always as easy as it seems. Software is expensive, largely due to misuse and abuses of the past and the average consumer can't always afford to buy the software package and product he or she needs for business or pleasure. It is important when setting priorities for software purchases that you don't limit all your purchases to pleasurable pursuits. When making copyright software buy, be sure that you are getting the best possible product for your money. I've seen so many people spend foolishly for one product because it is the most common product on the market when another less expensive product would have been completely adequate at far less than half the price. Most people never use the bells and whistles they pay for when purchasing software. The best way to be sure that you are getting the best copyright software buy you can possibly get is to make a list of things you need your software to do, the things you'd like it to, and find all the software on the market that does those things. Find the one with the lowest cost and the most necessary features and let that be the software you decide to purchase. Don't make these decisions on the spur of the moment as you will almost always cost yourself more money in the long run. Another way to insure that you are getting a great copyright software buy is by comparing prices at local and online stores before making the purchase. You might be surprised by where you will find the lowest price (also keep in mind shipping costs when purchasing online they do swing the vote sometimes). Comparative pricing can save you hundreds of dollars in the course of a year on personal software and quite literally thousands of dollars each year on professional software. Be sure to make those decisions wisely as money spent poorly is money that could have been spent elsewhere. You should always remember when comparing prices and searching for the deal of the century when it comes to copyright software buy from a reputable source. This shouldn't have to be said but it really must be said. You would be amazed at how many people have received pirated software from purchases they've made online. This is an especially bad things for business deals in which the software was needed rather than personal software that was merely wanted and looked forward to. In business you could very well loose your investment in the pirated software as well valuable time getting the copyright software buy you actually needed in the first place. While the costs of doing business locally are often more expensive than it can be online I do recommend that for some purchases, particularly copyright software buy locally even if it is a little more costly. It's nice to know that there's a person on the other side if something goes wrong and that they want your business and want people in the community to respect their business. In other words local businesses are much more likely to give the personal touch and protect their reputations by doing the right thing. There are many other reasons that buying locally is good for you and your business buying needs. Buying locally for your business will establish your business locally (this is especially good if you don't have a huge presence or massive storefront from which to advertise). It also helps you make important business contacts in order to help your local business grow. For your copyright software buy locally to have some degree of assurance about the product you are getting.

Web Hosting - Redundancy and Failover Among the more useful innovations in computing, actually invented decades ago, are the twin ideas of redundancy and failover. These fancy words name very common sense concepts. When one computer (or part) fails, switch to another. Doing that seamlessly and quickly versus slowly with disruption defines one difference between good hosting and bad. Network redundancy is the most widely used example. The Internet is just that, an inter-connected set of networks. Between and within networks are paths that make possible page requests, file transfers and data movement from one spot (called a 'node') to the next. If you have two or more paths between a user's computer and the server, one becoming unavailable is not much of a problem. Closing one street is not so bad, if you can drive down another just as easily. Of course, there's the catch: 'just as easily'. When one path fails, the total load (the amount of data requested and by how many within what time frame) doesn't change. Now the same number of 'cars' are using fewer 'roads'. That can lead to traffic jams. A very different, but related, phenomenon occurs when there suddenly become more 'cars', as happens in a massively widespread virus attack, for example. Then, a large number of useless and destructive programs are running around flooding the network. Making the situation worse, at a certain point, parts of the networks may shut down to prevent further spread, producing more 'cars' on now-fewer 'roads'. A related form of redundancy and failover can be carried out with servers, which are in essence the 'end-nodes' of a network path. Servers can fail because of a hard drive failure, motherboard overheating, memory malfunction, operating system bug, web server software overload or any of a hundred other causes. Whatever the cause, when two or more servers are configured so that another can take up the slack from one that's failed, that is redundancy. That is more difficult to achieve than network redundancy, but it is still very common. Not as common as it should be, since many times a failed server is just re-booted or replaced or repaired with another piece of hardware. But, more sophisticated web hosting companies will have such redundancy in place. And that's one lesson for anyone considering which web hosting company may offer superior service over another (similarly priced) company. Look at which company can offer competent assistance when things fail, as they always do sooner or later. One company may have a habit of simply re-booting. Others may have redundant disk arrays. Hardware containing multiple disk drives to which the server has access allows for one or more drives to fail without bringing the system down. The failed drive is replaced and no one but the administrator is even aware there was a problem. Still other companies may have still more sophisticated systems in place. Failover servers that take up the load of a crashed computer, without the end-user seeing anything are possible. In fact, in better installations, they're the norm. When they're in place, the user has at most only to refresh his or her browser and, bingo, everything is fine. The more a web site owner knows about redundancy and failover, the better he or she can understand why things go wrong, and what options are available when they do. That knowledge can lead to better choices for a better web site experience.